| Name: | Petros Spiridon | ||
| Age: | 50 | ||
| Creed: | Strength and honor | ||
| Affiliation: | Guild - Master of the Forge | ||
| Description: | 6'4", 200lbs. Black hair with some gray (think Russel Crowe from Gladiator people) | ||
| History: | Raised in Greece, but spending much time in Italy, Petros was always fascinated by the greek gods, feeling that Christianity was a false religion and the Greeks had it right all along. Spending many years in study and prayer to the ancient gods of olympus, he learned of there ways, magic, and teaching. One of his main goals was to collect a mystical set known as the "Olympian Armor". Upon the downfall of the ancient greeks, the armor was scattered. It was said that the armor was enchanted, each separate piece containing a different ability imbued upon it by a different god. As it stands, he has collect more than half of the set. His travels have taken him to Romania. Coming across the guild, he sought employment there, hoping that his skills may serve there cause, and he may teach those around him. He is now currently the Guild Master of Forge. | ||
| Weapons: | Primary: Armor of the Gods/Olympian Armor | ||
|
History of the Armor | |||
|
Upon the downfall of the ancient
greeks, the armor was scattered. It was said that the armor was enchanted,
each separate piece containing a different ability imbued upon it by a
different god. As it stands, he has collect more than half of the
set. | |||
|
Each rune below has a unique magical
property inherent to them. Typically, runes are limited in power, and
require a great power source behind them to make them stronger. In this
case, these runes were imbued by various Gods, this gave the runes a
source of power very few items have. This power is contained within the
runes. Depending on the combination of runes used, they can have varying
effects. | |||
|
~~The Runes~~ | ||
| Fehu | Meaning: Karma, achieving a goal Power: Increase chance of success | |
| Uruz | Meaning: Energy, Passion, Strength
of will. Power: Increases energy or strengthens the will, grants the ability of lightning | |
| Thurisaz | Meaning: Hardship, knowledge,
meditation, self-discipline Power: Increased focus and concentration | |
| Ansuz | Meaning: Leadership, clairvoyance,
balance of mind & body, help in divination and magic. Power: Foresight, increase physical and mental balance | |
| radio | Meaning: Change, destiny, protection
for travellers, quest, progress Power: Protection from outside unseen forces | |
| Kenaz | Meaning: Torch, wisdom, insight,
inspiration, dispelling anxiety and fear, solving a problem Power: Grants the ability of fire, cleanses the mind and soul, wisdom | |
| Gebo | Meaning: Strengthen, fertility,
connection between two people Power: Increase physical strength, brief mental connection | |
| Wunjo | Meaning: Achieving a goal, success
in endeavors, reward, joy, bliss, stability Power: Increases chance of success, better physical balance | |
| Hagalaz | Meaning: Hail, destruction,
disaster, remove unwanted influence, breaking destructive
patterns Power: Intense cold, increase chance of stopping attacks | |
| Nauthiz | Meaning: Need, necessity, hardship,
responsibility, discontent, obstacle, frustration Power: Ability to see a problem with clarity and ease | |
| Isa | Meaning: Ice, inactivity, blockage,
stagnation, potential, patience, reflection, withdrawal, rest, to stop a
process; to represent a primal form Power: Ice manipulation | |
| Jera | Meaning: Change, cycle turning,
motion, productivity, to bring change, for fertility and growth
Power: Encourages growth, repair and healing | |
| Eihwaz | Meaning: Confrontation of fears,
death, transformation, to ease a life transition Power: Eases passing of a soul , shield unwanted forces upon death | |
| Perth | Meaning: Magic, divination,
prophecy, enhancing psychic and physical abilities Power: Foresight, enhancement of abilities | |
| Algiz | Meaning: Wind, protection, defense,
warning, support Power: Wind manipulation, Increased defense, shield | |
| Sowulo | Meaning: Sun, positive energy,
increase, power, health Power: Heat and Fire manipulation | |
| Tyr | Meaning: Discipline, self-sacrifice,
the warrior path, protection, victory, strength, strengthening the will,
healing a wound Power: Increase in all physical abilities and defense, unbreakable will | |
| Berkana | Meaning: Health, healing (especially
infections), achieving conception Power: Healing wounds | |
| Ehwaz | Meaning: transportation, motion,
energy, power, to 'send' a spell Power: Increase speed, both physical and magic casting | |
| Laguz | Meaning: Water, enhancing psychic
abilities, confronting fears, stabilizing mental or emotional disorders,
uncovering hidden things Power: Water manipulation, discovery and mental balance | |
| Inguz | Meaning: fertility, farming, growth,
general health, balance Power: Plant and Earth manipulation | |
| Dagaz | Meaning: happiness, success,
activity, a fulfilling lifestyle, satisfaction Power: Increases the minds positive nature and outlook | |
| Othila | Meaning: property, land,
inheritance, home, permanence, legacy, synthesis, sense of
belonging Power: Increase Durability | |
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~~The Armor~~ | |||
|
Collected |
Each piece of the armor grants two types of
abilities: | ||
| Active: These
abilities require a conscious effort for the bearer to use. Ex: Back
Plate- Tornado Shield; the wearer must concentrate on this piece of armor
and summon forth the tornado. Passive: These abilities are constantly active, there power always effecting the wearer, granting there enhancement. No concentration is required. | |||
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|
Helm | Runes: Kenaz, Ansuz,
Thurisaz, Dagaz, Perth, Nauthiz
Power: Active: Foresight of events and attacks. Passive: unbreakable concentration and focus. | |
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Back Plate | Runes: Algiz,
Tyr, Radio, Othila Power: Active: Creates a Tornado like shield. Passive: Unable to be snuck up on by any attack, constant awareness . | |
| Front Plate | Runes: Tyr,
Perth, Berkana, Othila Power: Active: Self-healing, extreme strength boost Passive: Enhanced natural physical strength. | ||
| L. Shoulder | Runes: Gebo,
Hagalz, Nauthiz Power: Active: Creates an arctic blast that coats the target causing frost bite Passive: Strength and Clarity | ||
| R. Shoulder | Runes: Wunjo,
Ehwaz Power: Active: Balances a soul during death so they may pass to the after life safely thereby saving them from Torment or dispels unwanted spiritual influence. Passive: Shields from intrusion into the soul | ||
| L. Upper Arm |
Runes: Radio, Berkana, Othila | ||
| R. Upper Arm | Runes: Perth,
Inguz, Berkana, Jera Power: Active: Healing of both plant and humans, summon plant creature. Passive: Reinforced Immunity to poisons and toxins. | ||
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L. Gauntlet | Runes: Uruz,
Kenaz, Eihwaz, Berkana Power: Active: Create a blast of fire, summon Fire Spirit Passive: Immunity to fire | |
| R. Gauntlet | Runes: Isa, Laguz,
Gebo Power:Active: Ice Shards, Freezing Punch, Underground Ice attack, limited water manipulation Passive: Immunity to Ice and water | ||
| L. Upper Leg | Runes: Ehwaz,
Perth, Radio Power: Passive: Increase Agility and Speed, stronger attacks | ||
| R. Upper Leg | Runes:
Sowulo, Gebo Power: Active: Inferno Kick, Super Jump | ||
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L. Shin Guard | Runes:
Hagalaz, Uruz Power: Active: Generate intense cold field, | |
| R. Shin Guard |
Runes: Ehwaz, Uruz, Algiz | ||
|
~~The Weapons~~ | |||
|
Much like the Armor, each Weapon is imbued with runes.
These runes bestow unique properties onto the weapon, having there own
special attacks and or abilities. Attacks can only be used one at a time.
| |||
|
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Sword | Runes: Passive: Active: |
Fehu, Somulo, Othila, Perth, Wunjo,
Kenaz Accuracy and Durability- When used, the bearer has a higher chance of striking his target. The blade itself is reinforced, harder to break. Fire Slash- Swings blade through the air sending a stream of fire with it. Heat Blade- Blade glows brightly with extreme heat, slicing through most materials. Pulling power from Somulo, the light of the blade can be harmful to Vampires. |
|
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Halberd |
Runes: Passive: Active:
|
Kenaz, Isa, Hagalaz,
Othila, Wunjo (discovered through research)
Unknown Unknown, possibly ice based abilities as indicated by runes. |
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Axe |
Runes: |
Tyr, Inguz, Othila, Isa, Radio, Wunjo, Uruz
|
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Shield | Runes: Passive: Active: |
Unknown at this time, existence discovered through research. |
|
~~Specialty~~ | |||
|
|
Thors Hammer |
During his travels to acquire the pieces of
the armor set, Petros obtained the Hammer of Thor, or Mjollnir. The Hammer
is unbreakable and contains many magical abilities and properties, most of
which Petros has yet to discover. Because of its magic nature, the Hammer
is extremely useful for forging. Any metal it is used upon is made several
times stronger that it could be. In the hands of an Alchemist it can
create stronger enchantments/imbuement's. Currently, Petros is learning
how to use the hammer to reforge the runes that are upon his armor... he
has had limited success. The hammer posses the basic abilities of
lightning and wind. | |
|
One Unique Trait of the Olympian Armor is the
relationship between armor and weapon, as well as the relationship between
the armor pieces. The active abilities of the armor and weapons can be
mixed together to create new attacks. Although this may seem contradictory
to the original statement of "only one attack maybe used at a time" it is
indeed not. The melding of two abilities or attacks create one singular,
yet more powerful attack. At this point, the rule now applies where only
one attack maybe used at a time. | |||
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~~Combination Attacks~~ | |||
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Sword Combos:
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| Helm | Heated Strike- Increases flame ability, creating a sword made of intense heat, blade length increases. Sword is unbreakable in this form. | ||
| Back Plate | Fire Spin- Sends forth a large tornado composed of intense flames with a slash of the blade, burning all in its path | ||
| Front Plate | Explosive Strike- Upon hitting its target, massive fireballs/explosion erupt and surround the foe... or area of striking | ||
| L. Shoulder | Shattered Rains- Scalding hot blast of water that does extreme damage to flesh and plant, thick cloud of steam from attack creates quick cover | ||
| R. Shoulder | Soul Burn- Strike becomes ethereal, causing extreme fire damage to otherworldly foes not bound by the mortal plane. On a living being it causes massive trauma, but no outright physical damage. | ||
| L. Upper Arm | Fire Shield- Sword becomes a wall of flame, a barrier, protecting from all fire, water, and ice attacks, electrical attacks are slowed. | ||
| R. Upper Arm | Lave Flow- Waves of intense, molten earth rise up and generate outwards at the opponent. | ||
| L. Gauntlet | Summon Chimera- From the swirling flames that form around him, a Chimera leaps forth, covered in flames, its body having the hind quarters of lion, the front of a tiger, wings of a dragon, the tip of its tail a cobra, and two heads, one a tiger the other a dragon. The dragon can breathe fire. | ||
| R. Gauntlet | Geyser Blast- Striking into the ground, intensely hot geysers erupt around the area with great force and speed. | ||
| L. Upper Leg | Dervish- Petros spins around like a Tornado at a blinding pace. As he moves forward, his blade outwards, striking continually as he spins. The blade utilizes either of its original attacks | ||
| R. Upper Leg | Meteor Strike- Sends forth a volley of large fireballs to rain down on his foe. Creates explosions when they hit. | ||
| L. Shin Guard | Heatwave- Channels a massive wave of heat, steam, and force in all direction in a bubble effect, forcing opponents back, causing minor damage. | ||
| R. Shin Guard |
Flame of Hephasteus- Increasing its magic, the sword can grant the power of fire to another being for a period of time. Very effective on other weapons. If used on a flame based item or individual, its power is increased several times over. | ||
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Halberd Combos: unknown at this time | ||
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Axe Combos: | ||
| Helm |
Return Strike-
Through manipulation and concentration, Petros Axe meets an oncoming
attack, successfully blocking it. Then with the simplest of motion, he
swings back quickly, redirecting the energy and force of the persons
attack against them along with his own. | ||
| Back Plate |
Sand Storm-
Opponent is surround by an intense storm of wind and earth, sand
and and whatever else it picks up. The swirling mass of earth and such can
eviscerate exposed flesh and degrade armor and weapons
quickly. | ||
| Front Plate |
Shatter- Strike inflicts
massive damage upon opponent or obstacle, shatters weapons, armor, doors,
and magical barriers with ease (only extremely powerful or weapons with
high level enchantments can survive. Uberish barriers would weaken.)
| ||
| L. Shoulder |
Arctic Strike- intense cold
damage and freezes opponent or weapon depending on contact and character
strength. If the character isn't frozen, they will feel a slowing effect
fall over their being. | ||
| R. Shoulder |
Tear of Souls- Becoming
Ethereal, the axe has the ability to cast away any spiritual or
other-worldly based being while inflicting massive trauma to it with a
strike. Upon striking, energy is released outwards like a bubble, forcing
all other ghostly/otherworldly presences to back away from the force of
it. | ||
| L. Upper Arm |
Hand of Zeus- As if calling on
the God himself, an Avatar of Zeus appears and protects Petros or his
allies from powerful attacks. The avatar encircles the group, protecting
from one round of major attacks before fading away. | ||
| R. Upper Arm |
Summon Nemean Hulk- From the
earth rises up a massive creature of wood and stone, its body covered in
various spikes.The head of a lion, arms are like clubs, vines are used
like whips. Impervious to Sword and melee weaponry. Axe vanishes from
Petros's hands until the creature falls. | ||
| L. Gauntlet |
Flame Spiral- Axe swing sends
out several disk like fire projectiles in several directions. Intensely
hot, they burn up anything in there path... like a hot knife through
butter. Boomerang effect. | ||
| R. Gauntlet |
Ice Eruption- Slamming the axe
down, the ground cracks open, and pillars of sharp ice and stone fly
upwards from the ground, some staying stationary, others as projectiles.
| ||
| L. Upper Leg |
Furried Swipes- The axe splits
apart into two, and slamming them down or together, several magical axes
leap forth, swiping at the opponent quickly. | ||
| R. Upper Leg |
Crashing Doom- Jumping into the
air, Petros comes down upon his opponent with great force and speed, the
axe blow crushing his opponent with amazing destructive force.
| ||
| L. Shin Guard |
Shard Blast- Upon striking, ice
shards are sent out in all directions at high speed, spearing anything in
its path. | ||
| R. Shin Guard |
Faltering Lands- With a burst
of speed, Petros attacks his foe with repeated strikes, each feeling to
have the power of an earthquake behind it. If open terrain is struck,
shockwave ripples are sent through the ground, tearing up the earth making
maneuvering difficult. | ||
|
Shield Combos: unknown at this time | ||
|
|
Mjollnir's Combos: due to the mystical nature of this weapon, the combination attacks are extremely powerful. Petros only uses these in the most dire of circumstances. Each attack takes a physical tole on Petros, a great deal of effort is needed to control such power. | ||
| Helm | Eye of Odin- Blessed by the hammer and the wisdom of Odin himself, Petros can perceive any attack, know any weakness, becoming a true threat to his opponent. | ||
| Back Plate | Wind of the Thunder God- Pointing the hammer forward, a powerful blast of hurricane like winds and streaks of chain lightning spiral together deflecting all incoming attacks and inflicting massive damage to its target. | ||
| Front Plate | Restoration- With each strike that is placed upon the hammer by a foe, the energy and power is filtered into Petros, healing him and restoring his strength and mana. | ||
| L. Shoulder | With a furious blast of arctic air, Petros's opponent is surrounded by an intense cyclone of ice and bitter cold, the fragments of ice tearing at there flesh and binding to them, holding them in place. Any who come near feel its bitter bite as the cold consumes all it this raging tempests grasp. | ||
| R. Shoulder | Might of the Oak- By the grace of the World Tree, Petros can heal the dead, bridging the gap between life and death. returning their soul to the mortal realm and to their body. At the same time, with a simple touch of the hammer to ethereal flesh, a wave of energy is unleashed, and sets all the undead to rest, casting all wraiths and ghosts back to the worlds beyond, never to return. | ||
| L. Upper Arm | Odins Grace- A shield of energy surrounds Petros, its shell rippling with electricity. Can causes severe damage upon contact, and can be forced outwards in a bubble in all directions. (This bubble effect is not as strong being that the energy from the shield is spreading out more.) | ||
| R. Upper Arm | Roots of the World- Slamming his hammer to the ground, what seems like hundreds of thick, blindingly fast and strong vines and roots break from the ground, grasping and striking at Petros's opponent, there thick barbs eviscerating flesh and delivering deadly poisons. | ||
| R. Upper Arm/L. Gauntlet | Call of the Valkyrie- Holding the hammer towards the heavens, a shaft of light is emitted, and calls forth a powerful valkyrie to fight at his side. The Valkyrie is immune to physical attacks and is extremely effect against undead and wraith like beings. The Valkyrie wields a spear and a bow and arrow for weapons. | ||
| L. Gauntlet | Fire Giant of Surt- Igniting in intense flames, Petros releases his hammer and brings forth a Fire Giant. 14 feet tall, the giant is not only strong but quick, its molten carapace lighting everything on fire that comes close to it. Wielding a sword of flame and casting fire balls, the beast trudges into battle... | ||
| R. Gauntlet | Call of the Ice Age- As if Ragnorak itself has come, Petros slams his hammer down, and an eruption of arctic cold, blistering winds, ice and snow rush forward at his foe; the sudden assault of such forces freezing armor, | ||
| L. Upper Leg | The Norns- Falling into prayer, Petros calls forth the Norns, and through there divine power, alter the fate of battle, bringing it into favor for Petros and his allies. Upon there summoning, the Norns surround and attack Petros's foe(s), cursing them and damaging them with...? | ||
| R. Upper Leg | Thors Rage- Jumping into the air and throwing the Hammer at the feet of his opponent, the hammer strikes with amazing fury, causing a massive explosion of fire and electricity, blasting away all who are near | ||
| L. Shin Guard | Slow of Blood- Casting its magic outwards, a chill befalls the area, and time itself seems to freeze, allowing Petros to move quickly about in battle, gaining precious time to strike at the heart of his foes. | ||
| R. Shin Guard | The Hell Forge Hammer- Throwing his hammer out, it ignites with the fury of the Hell itself. Glowing brightly, its intense heat seeming to melt stone and armor, and flying, it strikes at all his foes in succession, following them where ever they go should they try to avoid this fireball of doom... | ||
| ???? | The Cry of Odin- With the sounding of thunder and the crash of lighting, ethereal hammers rain down from the heavens, bringing with it the lightning strike after lightning strike. Bright and powerful, these bolts are a truly holy force, causing extra damage to the undead, intense chain lightning damage to his living foes, casting away all wraith-like beings to the abyss beyond. As a bonus, the energy in this attack never harms his allies, but heals them in battle, its great energy restoring life itself. | ||
| ???? | The Ascension- With the full set completed, and all the items and their magic's in tuned to each other, the bearer of the armor becomes invincible. His body cast in an other worldly glow, his attacks never fail, all damage he deals is increased 7 fold, and he has access to all of his abilities at will. The bearer of this set has taken there place amongst the Gods themselves. | ||